Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Community · atomic number 15,611, its rank

OTCHO

Offline 41.108.240.29:28015 checked 17d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,611top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 133
    [EA] Softcore 1 quad · monthly · 66 on average 133/ 350
  2. 2 Fa [US] Facepunch… 44
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 44/ 300
  3. 3 Re Reddit.com/r/P… 25
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 25/ 150
  4. 4 Ru Rusty Sporks P… 1
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 1/ 100
  5. 5 日新 [红牛五倍]10.28日|新… 8
    [红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 8/ 200
  6. 6 日新 [红果十倍]10.29日|新… 8
    [红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 8/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on OTCHO?

The map on OTCHO is procedural, made by the game.

How is OTCHO configured, and what rules apply?

Nothing in the name of OTCHO gives a gather rate. A group can hold 4 players at most (quad). Play runs as softcore, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does OTCHO sit?

Nothing about a region is published by OTCHO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 41.108.240.29:28015.

What Rust version does OTCHO currently run?

Rust network protocol 2634 and build 167398 on Linux is what OTCHO uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does OTCHO stay online?

OTCHO is not online at the moment; the last sighting was 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipes and resets

How often does a wipe happen on OTCHO, and at what time?

Too few wipes are on record for OTCHO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 3 hours ago.

Where it appears

Which meanings sit behind the tags on OTCHO?

These are the tags OTCHO makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OTCHO come up?

These themed Rust Data Lab lists carry OTCHO: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player numbers

Against other Rust servers, where does OTCHO place?

OTCHO sits at #15,611 for seven-day player hours, placing it in the top 71% of ranked servers. In the quad category it ranks #620.

How full is OTCHO right now?

The last recorded sighting of OTCHO was 17 days 12 hours ago, and it is offline now.

Getting on

How can you connect to OTCHO?

You can connect by pressing F1 in Rust and entering client.connect 41.108.240.29:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players It has 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.