Rust Data LabData lab · live
Live readings Servers11,615 Players36,116 Populated2,895 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Community · atomic number 15,244, its rank

OTCHO

Offline 41.109.200.68:28015 checked 15d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,244top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 53
    [EA] Softcore 1 quad · monthly · 67 on average 53/ 350
  2. 2 Fa [US] Facepunch… 24
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 24/ 300
  3. 3 Re Reddit.com/r/P… 27
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 27/ 150
  4. 4 Ru Rusty Sporks P… 1
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 1/ 100
  5. 5 日新 [红牛五倍]10.28日|新… 9
    [红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 9/ 200
  6. 6 日新 [红果十倍]10.29日|新… 9
    [红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 9/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on OTCHO?

Generated by the game, the map on OTCHO is procedural.

What rules has OTCHO set, and what settings are in force?

No gather rate appears in the name of OTCHO. You get up to 4 players per group (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does OTCHO sit?

No region is published by OTCHO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 41.109.200.68:28015.

What Rust version does OTCHO currently run?

Rust network protocol 2634 and build 167584 on Linux is what OTCHO uses. The protocol must match for you to join; Steam will update your game.

How dependable is OTCHO for staying online?

OTCHO is not online at the moment; the last sighting was 15 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipe days

What is the wiping pattern on OTCHO?

OTCHO's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 20 hours ago.

Tags, lists

How should you read the tags on OTCHO?

These are the tags OTCHO makes public for the server browser to read: gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): 50 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does OTCHO appear in?

You will find OTCHO on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

How does OTCHO compare with other servers in the rankings?

OTCHO sits at #15,244 for seven-day player hours, placing it in the top 71% of ranked servers. Within quad, its rank is #607.

What does the current player count on OTCHO tell you?

OTCHO is offline at the moment; the last sighting was 15 days 7 hours ago.

Getting on

What steps get you onto OTCHO?

Open the console with F1 in Rust and type client.connect 41.109.200.68:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players 50 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.