Rust Data LabData lab · live
Live readings Servers11,757 Players71,901 Populated3,470 Fresh wipes · 3h213 Sampled every 5 min

Element card · group Community · atomic number 15,855, its rank

OTCHO

Offline 41.109.222.200:28015 checked 18d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,855top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 21
    [EA] Softcore 1 quad · monthly · 66 on average 21/ 350
  2. 2 Fa [US] Facepunch… 58
    [US] Facepunch Softcore 2 NA · quad · monthly · 58 on average 58/ 300
  3. 3 Re Reddit.com/r/P… 18
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 18/ 150
  4. 4 Ru Rusty Sporks P… 6
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 6/ 100
  5. 5 日新 [红牛五倍]10.29日|新… 7
    [红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200
  6. 6 日新 [红果十倍]10.30日|新… 7
    [红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 7/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on OTCHO?

The map on OTCHO is procedural, made by the game.

How is OTCHO configured, and what rules apply?

No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does OTCHO sit?

No region is published by OTCHO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 41.109.222.200:28015.

On what Rust version does OTCHO operate?

Rust network protocol 2634 and build 167398 on Linux is what OTCHO uses. The protocol must match for you to join; Steam will update your game.

Does OTCHO stay up, and how reliable is its uptime?

Currently offline, OTCHO was last seen 18 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe schedule

What is the wiping pattern on OTCHO?

OTCHO's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 12 hours ago.

Tags, lists

How should you read the tags on OTCHO?

These are the tags OTCHO makes public for the server browser to read: gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OTCHO come up?

These themed Rust Data Lab lists carry OTCHO: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player counts

How does OTCHO compare with other servers in the rankings?

Player hours over the last week put OTCHO at #15,855, inside the top 72% of ranked servers. The quad ranking puts it at #633.

What does the current player count on OTCHO tell you?

OTCHO is offline at the moment; the last sighting was 18 days 20 hours ago.

Connection

How can you connect to OTCHO?

Open the console with F1 in Rust and type client.connect 41.109.222.200:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players It has 50 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.