Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Community · atomic number 15,912, its rank

OTCHO

Offline 41.109.73.155:28015 checked 21d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,912top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 143
    [EA] Softcore 1 quad · monthly · 66 on average 143/ 350
  2. 2 Fa [US] Facepunch… 31
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 31/ 300
  3. 3 Re Reddit.com/r/P… 25
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 25/ 150
  4. 4 Ru Rusty Sporks P… 1
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 1/ 100
  5. 5 日新 [红牛五倍]10.28日|新… 9
    [红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 9/ 200
  6. 6 日新 [红果十倍]10.29日|新… 9
    [红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 9/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on OTCHO?

The map on OTCHO is procedural, made by the game.

What settings and rules apply on OTCHO?

Nothing in the name of OTCHO gives a gather rate. The group cap is 4 players (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does OTCHO sit?

No region is published by OTCHO. Rust Data Lab shows a server's stated location, not a verified position of the machine. 41.109.73.155:28015 is the address it uses.

Which Rust version is OTCHO on?

On Linux, OTCHO is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How reliably does OTCHO stay online?

OTCHO is not online at the moment; the last sighting was 21 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipes and resets

When does OTCHO wipe, and how often?

Too few wipes are on record for OTCHO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 2 hours ago.

Tags, lists

Which meanings sit behind the tags on OTCHO?

These are the tags OTCHO makes public for the server browser to read: gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): 50 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does OTCHO come up?

These themed Rust Data Lab lists carry OTCHO: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player counts

Against other Rust servers, where does OTCHO place?

Player hours over the last week put OTCHO at #15,912, inside the top 72% of ranked servers. The quad ranking puts it at #638.

What does the current player count on OTCHO tell you?

OTCHO is offline at the moment; the last sighting was 21 days 9 hours ago.

Connection

How can you connect to OTCHO?

In Rust, press F1 and enter client.connect 41.109.73.155:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players 50 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.