Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 15,885, its rank

OTCHO

Offline 41.109.90.50:28015 checked 20d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,885top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 29
    [EA] Softcore 1 quad · monthly · 67 on average 29/ 350
  2. 2 Fa [US] Facepunch… 47
    [US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 47/ 300
  3. 3 Re Reddit.com/r/P… 12
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 12/ 150
  4. 4 Ru Rusty Sporks P… 7
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 7/ 100
  5. 5 日新 [红牛五倍]10.28日|新… 10
    [红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 10/ 200
  6. 6 日新 [红果十倍]10.29日|新… 10
    [红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 10/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on OTCHO?

The map on OTCHO is procedural, made by the game.

What rules has OTCHO set, and what settings are in force?

No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is OTCHO based in?

Nothing about a region is published by OTCHO. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 41.109.90.50:28015.

What Rust version does OTCHO currently run?

On Linux, OTCHO is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How reliably does OTCHO stay online?

Right now OTCHO is offline, with its last appearance 20 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe schedule

What is the wiping pattern on OTCHO?

The record holds too few of OTCHO's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 10 hours ago.

Where it appears

How should you read the tags on OTCHO?

The game's server browser reads the tags OTCHO publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does OTCHO appear in?

You will find OTCHO on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player counts

How does OTCHO compare with other servers in the rankings?

OTCHO sits at #15,885 for seven-day player hours, placing it in the top 72% of ranked servers. Within quad, its rank is #633.

How many players does OTCHO have at the moment?

No live signal from OTCHO right now, which was last seen 20 days 12 hours ago.

How to join

What steps get you onto OTCHO?

You can connect by pressing F1 in Rust and entering client.connect 41.109.90.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players It has 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build Build number: 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.