Element card · group Community · atomic number 15,885, its rank
OTCHO
Offline 41.109.90.50:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on OTCHO?
The map on OTCHO is procedural, made by the game.
What rules has OTCHO set, and what settings are in force?
No gather rate appears in the name of OTCHO. A group can hold 4 players at most (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is OTCHO based in?
Nothing about a region is published by OTCHO. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 41.109.90.50:28015.
What Rust version does OTCHO currently run?
On Linux, OTCHO is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.
How reliably does OTCHO stay online?
Right now OTCHO is offline, with its last appearance 20 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
Wipe schedule
What is the wiping pattern on OTCHO?
The record holds too few of OTCHO's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 10 hours ago.
Where it appears
How should you read the tags on OTCHO?
The game's server browser reads the tags OTCHO publishes, which are gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): It has 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does OTCHO appear in?
You will find OTCHO on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player counts
How does OTCHO compare with other servers in the rankings?
OTCHO sits at #15,885 for seven-day player hours, placing it in the top 72% of ranked servers. Within quad, its rank is #633.
How many players does OTCHO have at the moment?
No live signal from OTCHO right now, which was last seen 20 days 12 hours ago.
How to join
What steps get you onto OTCHO?
You can connect by pressing F1 in Rust and entering client.connect 41.109.90.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.