Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,519, its rank

[AR/EN] Team El-Ghalaba | 3X | Vanilla+

Offline 41.201.122.238:28015 checked 16d ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ho HollowServers.… 394
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  4. 4 Ho HollowServers.… 113
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  5. 5 Fl FLAME RUST #1 … 16
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  6. 6 Ac AceRust.com 3x… 54
    AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average 54/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

The map on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ is procedural, made by the game.

What rules has [AR/EN] Team El-Ghalaba | 3X | Vanilla+ set, and what settings are in force?

According to its name, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs 3x gather. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ based in?

Nothing about a region is published by [AR/EN] Team El-Ghalaba | 3X | Vanilla+. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 41.201.122.238:28015.

Which Rust version is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ on?

On Windows, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ for staying online?

Right now [AR/EN] Team El-Ghalaba | 3X | Vanilla+ is offline, with its last appearance 16 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on [AR/EN] Team El-Ghalaba | 3X | Vanilla+, and at what time?

[AR/EN] Team El-Ghalaba | 3X | Vanilla+'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 3 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

The game's server browser reads the tags [AR/EN] Team El-Ghalaba | 3X | Vanilla+ publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ appear in?

These themed Rust Data Lab lists carry [AR/EN] Team El-Ghalaba | 3X | Vanilla+: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Population

Against other Rust servers, where does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ place?

Player hours over the last week put [AR/EN] Team El-Ghalaba | 3X | Vanilla+ at #15,519, inside the top 71% of ranked servers.

What does the current player count on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ tell you?

[AR/EN] Team El-Ghalaba | 3X | Vanilla+ is offline at the moment; the last sighting was 16 days 10 hours ago.

Connection

What steps get you onto [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

Open the console with F1 in Rust and type client.connect 41.201.122.238:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.