Element card · group Modded · atomic number 14,280, its rank
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers, and #589 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 14:52 UTC, in 12h. Every Wednesday at 14:52 UTC · high confidence
Coming wipes
- 12hWed 28 Oct, 14:52 UTC
- 7d 12hWed 4 Nov, 14:52 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 14d 12hWed 11 Nov, 14:52 UTC
- 21d 12hWed 18 Nov, 14:52 UTC
- 28d 12hWed 25 Nov, 14:52 UTC
- 35d 12hWed 2 Dec, 14:52 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:52 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 15:06 UTC13d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 15:00 UTC20d ago | 2 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 18:07 UTC FW26d ago | 2 | held half | 5.9 days | 2 |
| Wed 23 Sep, 14:59 UTC34d ago | 2 | halved by day 4 | 8.1 days | 1 |
| Wed 16 Sep, 15:00 UTC41d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
The map on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is procedural at size 3,850 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What settings and rules apply on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
According to its name, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs 3x gather. You get up to 4 players per group (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| based in?
No region is published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 41.76.213.81:28055.
What Rust version does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| currently run?
Rust network protocol 2635 and build 167781 on Windows is what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| for staying online?
At the moment, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is online. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| perform?
In the last 48 hours, it averaged 55 server fps, with a low of 44. Buildings, deployables and everything else in the world added up to as many as 96,119 entities. Up to 3,544 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and at what time?
The wipe rhythm for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is every Wednesday at 14:52 UTC. The wipe after this one is due on Wednesday 28 October at 14:52 UTC. Counting back, the current world began 6 days 11 hours ago.
On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 40% of recent wipes. The crowd fell below half by day 4 when it didn't hold.
Where it appears
Which meanings sit behind the tags on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
These are the tags TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| come up?
You will find TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| on the following Rust Data Lab lists: 3x Rust servers, live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x.
Population
What position does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hold among Rust servers?
The seven-day player-hours table has TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #14,280, in the top 64% of ranked servers. The quad ranking puts it at #589.
What does the current player count on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| tell you?
Of 100 slots, 0 are taken on TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| right now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Open the console with F1 in Rust and type client.connect 41.76.213.81:28055. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/m6nU2CgsZg.