Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group Vanilla · atomic number 13,631, its rank

WIP - HomePie

Offline EA 42.115.165.228:28015 checked 19d ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,631top 62% · #495 in EA
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 62% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:06 UTC22d ago 1 – running 1
Tue 6 Oct, 13:18 UTC23d ago 1 – 1.2 days 1
Mon 5 Oct, 17:07 UTC24d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on WIP - HomePie?

A procedural map runs on WIP - HomePie, generated by the game.

How is WIP - HomePie configured, and what rules apply?

Nothing in the name of WIP - HomePie gives a gather rate. Groups top out at 8 players, the default for the game. battlefield is the game mode, quick PvP, kits and high rates included. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does WIP - HomePie sit?

WIP - HomePie gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 42.115.165.228:28015 is the address it uses.

On what Rust version does WIP - HomePie operate?

On Windows, WIP - HomePie is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How dependable is WIP - HomePie for staying online?

WIP - HomePie is not online at the moment; the last sighting was 19 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does WIP - HomePie wipe, and how often?

There is no next wipe to predict for WIP - HomePie, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days ago.

How does WIP - HomePie look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 4 hours after it began.

Where it appears

How should you read the tags on WIP - HomePie?

gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): The server browser files it under East Asia: that is the tag list WIP - HomePie publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does WIP - HomePie appear in?

You will find WIP - HomePie on the following Rust Data Lab lists: Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does WIP - HomePie place?

Player hours for the past seven days give WIP - HomePie #13,631, #495 in Asia, and a place in the top 62% of ranked servers.

What does the current player count on WIP - HomePie tell you?

No live signal from WIP - HomePie right now, which was last seen 19 days 1 hours ago.

How to join

What steps get you onto WIP - HomePie?

Open the console with F1 in Rust and type client.connect 42.115.165.228:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,^i,EA,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.