Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Community · atomic number 14,292, its rank

jimmcflee

Offline 43.227.111.25:28015 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,292top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 04:00 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 421
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 421/ 400
  2. 2 Ru Rustoria.co - … 346
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 346/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Ru Rustoria.co - … 141
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 141/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on jimmcflee?

A procedural map runs on jimmcflee, generated by the game.

What rules has jimmcflee set, and what settings are in force?

The name of jimmcflee carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts jimmcflee?

There is no region on record for jimmcflee. Rust Data Lab shows a server's stated location, not a verified position of the machine. 43.227.111.25:28015 is the address it uses.

On what Rust version does jimmcflee operate?

Rust network protocol 2633 and build 165217 on Windows is what jimmcflee uses. The protocol must match for you to join; Steam will update your game.

Does jimmcflee stay up, and how reliable is its uptime?

Right now jimmcflee is offline, with its last appearance 28 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe days

How often does a wipe happen on jimmcflee, and at what time?

Too few wipes are on record for jimmcflee to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 6 hours ago.

How does jimmcflee look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on jimmcflee?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list jimmcflee publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does jimmcflee appear in?

The Rust Data Lab lists that include jimmcflee are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does jimmcflee place?

The seven-day player-hours table has jimmcflee at #14,292, in the top 60% of ranked servers.

How full is jimmcflee right now?

No live signal from jimmcflee right now, which was last seen 28 days 5 hours ago.

Getting on

How can you connect to jimmcflee?

You can connect by pressing F1 in Rust and entering client.connect 43.227.111.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.