Element card · group Community
A Rust Server
Offline 45.12.71.8:20791 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has A Rust Server set, and what settings are in force?
Nothing in the name of A Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts A Rust Server?
Nothing about a region is published by A Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 45.12.71.8:20791.
On what Rust version does A Rust Server operate?
On Linux, A Rust Server is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
How reliably does A Rust Server stay online?
Right now A Rust Server is offline, with its last appearance 44 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does A Rust Server wipe, and how often?
A Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 10 hours ago.
Where it appears
What should you understand from the tags A Rust Server carries?
The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Rust Server appear in?
You will find A Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How many players does A Rust Server have at the moment?
A Rust Server is offline at the moment; the last sighting was 44 days 13 hours ago.
Getting on
How can you connect to A Rust Server?
In Rust, press F1 and enter client.connect 45.12.71.8:20791. Or click Launch Rust here to open Rust via Steam and connect automatically.