Element card · group Community · atomic number 13,870, its rank
ServerName
Offline 45.13.227.248:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts ServerName?
No region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.13.227.248:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ServerName for staying online?
Currently offline, ServerName was last seen 32 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 13 hours ago.
Where it appears
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #13,870, in the top 61% of ranked servers.
What does the current player count on ServerName tell you?
The last recorded sighting of ServerName was 32 days 13 hours ago, and it is offline now.
Getting on
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 45.13.227.248:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.