Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Vanilla · atomic number 4,389, its rank

FarEast Rust Классический

Offline EU · eu2 45.136.204.190:35001 checked 9d ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 68/ 500 14% full Room to join
7-day average0peak –
Rank · atomic number#4,389top 20% · #1562 in EU
Last wipe9d agoweekly schedule
Next wipe4d 5hMon 2 Nov, 09:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Monday 2 November, 09:59 UTC, in 4d 5h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

How is FarEast Rust Классический configured, and what rules apply?

Nothing in the name of FarEast Rust Классический gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts FarEast Rust Классический?

In Europe, with the EU tag, is where FarEast Rust Классический lists itself, and the region code it gives is eu2. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 45.136.204.190:35001.

Which Rust version is FarEast Rust Классический on?

Rust network protocol 2634 and build 167781 on Linux is what FarEast Rust Классический uses. The protocol must match for you to join; Steam will update your game.

How reliably does FarEast Rust Классический stay online?

Right now FarEast Rust Классический is offline, with its last appearance 9 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipe schedule

When does FarEast Rust Классический wipe, and how often?

An estimate from weekly: 7 days after its last wipe puts the next wipe on FarEast Rust Классический. Due next on Monday 2 November at 09:59 UTC is its wipe. The world it is running now dates from 9 days 18 hours ago. The tags state that wipes happen weekly.

Lists and tags

How should you read the tags on FarEast Rust Классический?

These are the tags FarEast Rust Классический makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $reu2 (Region code): Its region code reads eu2; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does FarEast Rust Классический come up?

You will find FarEast Rust Классический on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Players now: At least 50.

Player counts

What position does FarEast Rust Классический hold among Rust servers?

FarEast Rust Классический is #4,389 on seven-day player hours, #1,562 in Europe, and in the top 20% of all ranked servers.

How full is FarEast Rust Классический right now?

No live signal from FarEast Rust Классический right now, which was last seen 9 days 18 hours ago.

Getting on

What is the way to join FarEast Rust Классический?

Open the console with F1 in Rust and type client.connect 45.136.204.190:35001. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$reu2,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$reu2
Region code Its region code reads eu2.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.