Rust Data LabData lab · live
Live readings Servers11,603 Players33,127 Populated2,841 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 661, its rank

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Online 45.136.204.49:20000 checked 7m ago

2x quad weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 4/ 150 3% full Room to join
7-day average20peak 101
Rank · atomic number#661top 3%
Last wipe4d agoweekly schedule
Next wipe2d 5hFri 30 Oct, 10:54 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, and #36 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:54 UTC, in 2d 5h. Every Friday at 10:54 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak80players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 5hFri 30 Oct, 10:54 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hFri 6 Nov, 10:54 UTC
  4. 16d 5hFri 13 Nov, 10:54 UTC
  5. 23d 5hFri 20 Nov, 10:54 UTC
  6. 30d 5hFri 27 Nov, 10:54 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 37d 5hFri 4 Dec, 10:54 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:54 UTC4d ago 101 – running 10
Fri 16 Oct, 10:55 UTC11d ago 66 halved by day 3 7 days 8
Fri 9 Oct, 10:55 UTC18d ago 73 halved by day 2 7 days 7
Fri 2 Oct, 10:57 UTC25d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 18:48 UTC FW26d ago 58 – 0.7 days 6
Fri 25 Sep, 10:57 UTC32d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 10:57 UTC39d ago 128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 93
    WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 210 on average 93/ 200
  2. 2 Wa WARBANDITS.GG … 110
    WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 146 on average 110/ 200
  3. 3 Su SURVIVORS.GG #… 2
    SURVIVORS.GG #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 24.10 quad · 2x · weekly · 65 on average 2/ 200
  4. 4 Sp [US] Spoonkid … 3
    [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 3/ 75
  5. 5 Sl [EU] SLIMI RUS… 0
    [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average 0/ 150
  6. 6 Ex [BR/LATAM] EXT… 12
    [BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10 SA · quad · 2x · weekly · 8 on average 12/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs a procedural map of size 4,250 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 configured, and what rules apply?

The name says it: gather runs at 2x on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. You get up to 4 players per group (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 based in?

No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.136.204.49:20000.

What Rust version does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 currently run?

On Windows, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 stay online?

Right now, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is reachable. About 53 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hold a steady performance?

The last 48 hours show an average of 59 server fps and a minimum of 59. The entity count reached 159,642, including buildings, deployables and all other world items. Up to 5,533 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and at what time?

The wipe rhythm for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. The wipe after this one is due on Friday 30 October at 10:54 UTC. The world it is running now dates from 4 days 18 hours ago. Its tags carry a weekly wipe schedule.

How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 look on the day of a wipe?

At their busiest, recent wipes averaged 80 players. Peak numbers on the latest wipe came 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Tags, lists

What should you understand from the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 carries?

The game's server browser reads the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 come up?

These themed Rust Data Lab lists carry UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: 2x gather rate servers, Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Whose server is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The ultimaterust.com hostname UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes also appears on 4 other servers we track, so the same operator most likely runs them.

Player counts

What position does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hold among Rust servers?

The seven-day player-hours table has UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #661, in the top 3% of ranked servers. The quad ranking puts it at #36.

How full is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 right now?

At the moment UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 has 4 of its 150 slots filled. The week's figures average 20 players and top out at 101. Over 48 hours, the highest average fell at 13:00 UTC, at 21 players.

How to join

How can you connect to UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

In Rust, press F1 and enter client.connect 45.136.204.49:20000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.