Rust Data LabData lab · live
Live readings Servers11,610 Players35,756 Populated2,903 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Community · atomic number 15,984, its rank

Teste local x64

Offline 45.187.111.134:28185 checked 24d ago

64x
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,984top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Frontier - EU … 0
    Frontier - EU 10x | No BPs | Kits | Shop EU · groups of 8+ · 10x · 4 on average 0/ 16
  2. 2 At Atlas - EU 10x… 101
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average 101/ 150
  3. 3 Te TemplarGaming … 176
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average 176/ 300
  4. 4 At Atlas - US 10x… 145
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 176 on average 145/ 200
  5. 5 Kr KRAKEN | X10 |… 34
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 149 on average 34/ 400
  6. 6 Ho HollowServers.… 25
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 25/ 150

Quick answers

from the figures on this page

Server setup

How is Teste local x64 configured, and what rules apply?

According to its name, Teste local x64 runs 64x gather. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Teste local x64?

Nothing about a region is published by Teste local x64. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.187.111.134:28185 is the address it uses.

What Rust version does Teste local x64 currently run?

Rust network protocol 1069 on Windows is what Teste local x64 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Teste local x64 stay up, and how reliable is its uptime?

Teste local x64 is not online at the moment; the last sighting was 24 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Teste local x64 wipe, and how often?

Too few wipes are on record for Teste local x64 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.

Tags, lists

Which meanings sit behind the tags on Teste local x64?

The game's server browser reads the tags Teste local x64 publishes, which are mp1 (Max players): Player slots: 1; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Teste local x64 appear in?

You will find Teste local x64 on the following Rust Data Lab lists: Rust gather rate: more than 10x and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.

Population

How does Teste local x64 compare with other servers in the rankings?

Teste local x64 sits at #15,984 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Teste local x64 right now?

The last recorded sighting of Teste local x64 was 24 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto Teste local x64?

Open the console with F1 in Rust and type client.connect 45.187.111.134:28185. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as rust,mp1,v1069

Game

mp1
Max players Player slots: 1.
v1069
Protocol To join, your game must match protocol 1069.

Other

rust
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.