Element card · group Community · atomic number 15,984, its rank
Teste local x64
Offline 45.187.111.134:28185 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Teste local x64 configured, and what rules apply?
According to its name, Teste local x64 runs 64x gather. No group limit is published. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Teste local x64?
Nothing about a region is published by Teste local x64. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.187.111.134:28185 is the address it uses.
What Rust version does Teste local x64 currently run?
Rust network protocol 1069 on Windows is what Teste local x64 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Teste local x64 stay up, and how reliable is its uptime?
Teste local x64 is not online at the moment; the last sighting was 24 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Teste local x64 wipe, and how often?
Too few wipes are on record for Teste local x64 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC.
Tags, lists
Which meanings sit behind the tags on Teste local x64?
The game's server browser reads the tags Teste local x64 publishes, which are mp1 (Max players): Player slots: 1; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Teste local x64 appear in?
You will find Teste local x64 on the following Rust Data Lab lists: Rust gather rate: more than 10x and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
Population
How does Teste local x64 compare with other servers in the rankings?
Teste local x64 sits at #15,984 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Teste local x64 right now?
The last recorded sighting of Teste local x64 was 24 days 2 hours ago, and it is offline now.
Getting on
What steps get you onto Teste local x64?
Open the console with F1 in Rust and type client.connect 45.187.111.134:28185. The Launch Rust button on this page does the same job through Steam.