Rust Data LabData lab · live
Live readings Servers11,892 Players103,409 Populated3,969 Fresh wipes · 3h496 Sampled every 5 min

Element card · group Modded · atomic number 12,503, its rank

Rustylatam RDS

Offline 45.236.90.145:28802 checked 6d ago

trio moddedoxide
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak 1
Rank · atomic number#12,503top 56%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers, and #474 of the trio servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:06 UTC14d ago 5 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 7 halved by day 3 13.9 days 0
Thu 17 Sep, 12:12 UTC42d ago 4 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Go GORILA.RU Rand… 42
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  4. 4 Ru 404 RUST SOLO/… 33
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  5. 5 Ru 404 RUST SOLO/… 5
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  6. 6 Ru 404 RUST SOLO/… 13
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Quick answers

from the figures on this page

Map and rules

What map is in play on Rustylatam RDS?

The map on Rustylatam RDS is procedural at size 3,500 with seed 1158176010, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rustylatam RDS?

No gather rate appears in the name of Rustylatam RDS. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Rustylatam RDS based in?

Nothing about a region is published by Rustylatam RDS. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.236.90.145:28802 is the address it uses.

On what Rust version does Rustylatam RDS operate?

Rust network protocol 2635 and build 168909 on Linux is what Rustylatam RDS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rustylatam RDS stay online?

Right now Rustylatam RDS is offline, with its last appearance 6 days 19 hours ago. For the last 7 full days, 24 of 168 hours were online, giving 14% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on Rustylatam RDS, and at what time?

There is no next wipe to predict for Rustylatam RDS, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 4 hours ago.

What does a typical wipe day on Rustylatam RDS involve?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 34 hours in. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Tags, lists

What should you understand from the tags Rustylatam RDS carries?

The game's server browser reads the tags Rustylatam RDS publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rustylatam RDS come up?

The Rust Data Lab lists that include Rustylatam RDS are: Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

Player counts

Against other Rust servers, where does Rustylatam RDS place?

Rustylatam RDS sits at #12,503 for seven-day player hours, placing it in the top 56% of ranked servers. Within trio, its rank is #474.

How many players does Rustylatam RDS have at the moment?

The last recorded sighting of Rustylatam RDS was 6 days 19 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to Rustylatam RDS?

In Rust, press F1 and enter client.connect 45.236.90.145:28802. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/7kVxbeWEWF.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts3
Group limit The team limit is 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.