Rust Data LabData lab · live
Live readings Servers11,596 Players34,156 Populated2,853 Fresh wipes · 3h64 Sampled every 5 min

Element card · group Community · atomic number 14,977, its rank

LuxsServer

Offline 45.44.117.114:28015 checked 15d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,977top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep10 Oct15 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:45 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 236
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  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 19/ 250
  4. 4 Ru Rustoria.co - … 142
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 142/ 200
  5. 5 Ru Rustoria.co - … 49
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 49/ 200
  6. 6 Ru Rustafied.com … 40
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on LuxsServer?

Generated by the game, the map on LuxsServer is procedural.

How is LuxsServer configured, and what rules apply?

Nothing in the name of LuxsServer gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is LuxsServer based in?

Nothing about a region is published by LuxsServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.44.117.114:28015.

On what Rust version does LuxsServer operate?

Rust network protocol 2634 and build 166652 on Windows is what LuxsServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LuxsServer stay online?

Right now LuxsServer is offline, with its last appearance 15 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipes and resets

How often does a wipe happen on LuxsServer, and at what time?

The record holds too few of LuxsServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 1 hours ago.

What does a typical wipe day on LuxsServer involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags LuxsServer carries?

The game's server browser reads the tags LuxsServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LuxsServer appear in?

You will find LuxsServer on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does LuxsServer place?

The seven-day player-hours table has LuxsServer at #14,977, in the top 69% of ranked servers.

How many players does LuxsServer have at the moment?

LuxsServer is offline at the moment; the last sighting was 15 days 5 hours ago.

Connection

What steps get you onto LuxsServer?

In Rust, press F1 and enter client.connect 45.44.117.114:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.