Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 15,339, its rank

Server hosted by Physgun.com

Offline NA 45.45.236.11:25000 checked 2d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69% · #1521 in NA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct14 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctMon 26 OctSat 24 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:03 UTC2d ago 0 – running 0
Mon 26 Oct, 03:53 UTC2d ago 0 – 0.6 days 0
Sat 24 Oct, 12:09 UTC4d ago 0 – 1.7 days 0
Sat 10 Oct, 03:57 UTC18d ago 0 – 14.3 days 0
Mon 5 Oct, 00:57 UTC23d ago 0 – 5.1 days 0
Sun 4 Oct, 18:17 UTC24d ago 0 – 0.3 days 0
Sun 4 Oct, 04:36 UTC24d ago 0 – 0.6 days 0
Sat 3 Oct, 22:30 UTC25d ago 0 – 0.3 days 0
Sat 3 Oct, 14:23 UTC25d ago 0 – 0.3 days 0
Sat 3 Oct, 03:05 UTC25d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Server hosted by Physgun.com?

The map on Server hosted by Physgun.com is procedural, made by the game.

What settings and rules apply on Server hosted by Physgun.com?

Nothing in the name of Server hosted by Physgun.com gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

In what location does Server hosted by Physgun.com sit?

Server hosted by Physgun.com gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 45.45.236.11:25000 is the address it uses.

What Rust version does Server hosted by Physgun.com currently run?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Server hosted by Physgun.com stay up, and how reliable is its uptime?

Right now Server hosted by Physgun.com is offline, with its last appearance 2 days 4 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe schedule

What is the wiping pattern on Server hosted by Physgun.com?

No next wipe can be predicted on Server hosted by Physgun.com: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 2 days 4 hours ago the current world was made.

On Server hosted by Physgun.com, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Server hosted by Physgun.com?

The game's server browser reads the tags Server hosted by Physgun.com publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server hosted by Physgun.com come up?

These themed Rust Data Lab lists carry Server hosted by Physgun.com: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does Server hosted by Physgun.com compare with other servers in the rankings?

Player hours for the past seven days give Server hosted by Physgun.com #15,339, #1,521 in North America, and a place in the top 69% of ranked servers.

How many players does Server hosted by Physgun.com have at the moment?

Server hosted by Physgun.com is offline at the moment; the last sighting was 2 days 4 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto Server hosted by Physgun.com?

In Rust, press F1 and enter client.connect 45.45.236.11:25000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.