Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Community · atomic number 13,985, its rank

Aux01 Server

Offline 45.82.64.218:28015 checked 40d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,985no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 00:38 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
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  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on Aux01 Server?

The map on Aux01 Server is procedural, made by the game.

What settings and rules apply on Aux01 Server?

No gather rate appears in the name of Aux01 Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is Aux01 Server based in?

No region is published by Aux01 Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.82.64.218:28015.

What Rust version does Aux01 Server currently run?

On Windows, Aux01 Server is running Rust network protocol 2633 and build 164613. The protocol must match for you to join; Steam will update your game.

Does Aux01 Server stay up, and how reliable is its uptime?

Currently offline, Aux01 Server was last seen 40 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Aux01 Server, and at what time?

Aux01 Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 17 hours ago.

What does a typical wipe day on Aux01 Server involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on Aux01 Server?

These are the tags Aux01 Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164613 (Build): It runs build 164613; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Aux01 Server come up?

The Rust Data Lab lists that include Aux01 Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Aux01 Server compare with other servers in the rankings?

The seven-day player-hours table has Aux01 Server at #13,985, in the top – of ranked servers.

What does the current player count on Aux01 Server tell you?

No live signal from Aux01 Server right now, which was last seen 40 days 17 hours ago.

How to join

What is the way to join Aux01 Server?

Open the console with F1 in Rust and type client.connect 45.82.64.218:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164613,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164613
Build It runs build 164613.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.