Element card · group Community · atomic number 15,423, its rank
ServerName
Offline 45.85.105.207:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
How is ServerName configured, and what rules apply?
Nothing in the name of ServerName gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
About the server
What region hosts ServerName?
Nothing about a region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 45.85.105.207:28015.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 2 days 19 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 20 hours ago.
Tags, lists
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #15,423, in the top 69% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 2 days 19 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
How can you connect to ServerName?
You can connect by pressing F1 in Rust and entering client.connect 45.85.105.207:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.