Rust Data LabData lab · live
Live readings Servers11,774 Players63,914 Populated3,541 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Community · atomic number 14,732, its rank

RE2

Offline 45.95.31.148:28015 checked 14d ago

Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#14,732top 68%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct15 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:32 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 577
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 577/ 625
  2. 2 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 32/ 250
  3. 3 Ru Rusty Moose |E… 73
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 73/ 250
  4. 4 Ru Rustoria.co - … 290
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 290/ 325
  5. 5 Ru Rustoria.co - … 114
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 114/ 200
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 120/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on RE2?

The map on RE2 is procedural at size 6,000 with seed 618188991, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has RE2 set, and what settings are in force?

Nothing in the name of RE2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RE2 based in?

There is no region on record for RE2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 45.95.31.148:28015.

What Rust version does RE2 currently run?

Rust network protocol 2634 and build 167584 on Linux is what RE2 uses. The protocol must match for you to join; Steam will update your game.

How reliably does RE2 stay online?

Right now RE2 is offline, with its last appearance 14 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on RE2?

The record holds too few of RE2's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 14 days 15 hours ago the current world was made.

What does a typical wipe day on RE2 involve?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags RE2 carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list RE2 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RE2 appear in?

The Rust Data Lab lists that include RE2 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RE2 place?

Player hours over the last week put RE2 at #14,732, inside the top 68% of ranked servers.

How full is RE2 right now?

RE2 is offline at the moment; the last sighting was 14 days 13 hours ago.

How to join

How can you connect to RE2?

You can connect by pressing F1 in Rust and entering client.connect 45.95.31.148:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.