Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 15,025, its rank

preauth-linux-validation

Offline 46.101.107.66:28015 checked 44d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,025no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 16:34 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 30
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  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56/ 100
  6. 6 Ru Rustoria.co - … 74
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 74/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on preauth-linux-validation?

Generated by the game, the map on preauth-linux-validation is procedural.

How is preauth-linux-validation configured, and what rules apply?

No gather rate appears in the name of preauth-linux-validation. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts preauth-linux-validation?

There is no region on record for preauth-linux-validation. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.101.107.66:28015.

Which Rust version is preauth-linux-validation on?

Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation uses. The protocol must match for you to join; Steam will update your game.

How reliably does preauth-linux-validation stay online?

Currently offline, preauth-linux-validation was last seen 44 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe days

When does preauth-linux-validation wipe, and how often?

preauth-linux-validation's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 6 hours ago.

What does a typical wipe day on preauth-linux-validation involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on preauth-linux-validation?

The game's server browser reads the tags preauth-linux-validation publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does preauth-linux-validation come up?

The Rust Data Lab lists that include preauth-linux-validation are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does preauth-linux-validation place?

preauth-linux-validation sits at #15,025 for seven-day player hours, placing it in the top – of ranked servers.

How many players does preauth-linux-validation have at the moment?

The last recorded sighting of preauth-linux-validation was 44 days 6 hours ago, and it is offline now.

Getting on

How can you connect to preauth-linux-validation?

In Rust, press F1 and enter client.connect 46.101.107.66:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.