Rust Data LabData lab · live
Live readings Servers11,806 Players72,381 Populated3,700 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 15,318, its rank

TEST-rust-125254

Offline 46.105.114.99:57200 checked 9d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 529
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 529/ 575
  2. 2 Ru Rustoria.co - … 349
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 349/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39/ 250
  5. 5 Ru Rustafied.com … 114
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 114/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on TEST-rust-125254?

TEST-rust-125254 runs a procedural map of size 3,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is TEST-rust-125254 configured, and what rules apply?

Nothing in the name of TEST-rust-125254 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does TEST-rust-125254 sit?

There is no region on record for TEST-rust-125254. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.105.114.99:57200 is the address it uses.

Which Rust version is TEST-rust-125254 on?

On Linux, TEST-rust-125254 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TEST-rust-125254 stay up, and how reliable is its uptime?

Right now TEST-rust-125254 is offline, with its last appearance 9 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipe days

When does TEST-rust-125254 wipe, and how often?

Too few wipes are on record for TEST-rust-125254 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 8 hours ago.

Lists and tags

What should you understand from the tags TEST-rust-125254 carries?

The game's server browser reads the tags TEST-rust-125254 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST-rust-125254 come up?

The Rust Data Lab lists that include TEST-rust-125254 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does TEST-rust-125254 place?

The seven-day player-hours table has TEST-rust-125254 at #15,318, in the top 70% of ranked servers.

What does the current player count on TEST-rust-125254 tell you?

The last recorded sighting of TEST-rust-125254 was 9 days 5 hours ago, and it is offline now.

Connection

What is the way to join TEST-rust-125254?

Open the console with F1 in Rust and type client.connect 46.105.114.99:57200. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.