Element card · group Community · atomic number 15,322, its rank
Luka & Charles
Offline 46.105.76.243:25000 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Luka & Charles?
A procedural map runs on Luka & Charles, generated by the game.
How is Luka & Charles configured, and what rules apply?
The name of Luka & Charles carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Luka & Charles?
There is no region on record for Luka & Charles. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.105.76.243:25000.
What Rust version does Luka & Charles currently run?
On Linux, Luka & Charles is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Luka & Charles stay up, and how reliable is its uptime?
Luka & Charles is not online at the moment; the last sighting was 10 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Luka & Charles, and at what time?
Too few wipes are on record for Luka & Charles to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 18 hours ago.
Where it appears
Which meanings sit behind the tags on Luka & Charles?
The game's server browser reads the tags Luka & Charles publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Luka & Charles come up?
These themed Rust Data Lab lists carry Luka & Charles: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Luka & Charles compare with other servers in the rankings?
Player hours over the last week put Luka & Charles at #15,322, inside the top 70% of ranked servers.
What does the current player count on Luka & Charles tell you?
Luka & Charles is offline at the moment; the last sighting was 10 days ago.
Connection
How can you connect to Luka & Charles?
In Rust, press F1 and enter client.connect 46.105.76.243:25000. Or click Launch Rust here to open Rust via Steam and connect automatically.