Element card · group Community · atomic number 13,334, its rank
Name of Server as Shown on the Client Server List
Offline 46.110.117.228:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:19 UTC44d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
521
Rusty Moose |EU Mondays| 521/ 525
-
2
Ru
Rustoria.co - …
387
Rustoria.co - EU East Long 387/ 450
-
3
Ru
Rusty Moose |E…
45
Rusty Moose |EU Main| 45/ 250
-
4
Ru
Rustoria.co - …
49
Rustoria.co - EU Main 49/ 250
-
5
Ru
Rustafied.com …
52
Rustafied.com - EU Friday 52/ 100
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6
Ru
Rustoria.co - …
167
Rustoria.co - EU East Medium 167/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on Name of Server as Shown on the Client Server List?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is Name of Server as Shown on the Client Server List based in?
There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.110.117.228:28015 is the address it uses.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 164070 on Windows is what Name of Server as Shown on the Client Server List uses. The protocol must match for you to join; Steam will update your game.
How reliably does Name of Server as Shown on the Client Server List stay online?
Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 43 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 11 hours ago.
On Name of Server as Shown on the Client Server List, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 23 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags Name of Server as Shown on the Client Server List carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164070 (Build): It runs build 164070; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?
The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Name of Server as Shown on the Client Server List sits at #13,334 for seven-day player hours, placing it in the top – of ranked servers.
How full is Name of Server as Shown on the Client Server List right now?
No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 43 days 13 hours ago.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
You can connect by pressing F1 in Rust and entering client.connect 46.110.117.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.