Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 13,172, its rank

Madhouse

Offline 46.114.91.85:28015 checked 34d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,172top 61%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:33 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 803
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 803/ 850
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 121
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 121/ 250
  4. 4 Ru Rustoria.co - … 484
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 484/ 525
  5. 5 Ru Rustoria.co - … 280
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 280/ 350
  6. 6 Ru Rustafied.com … 210
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 210/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Madhouse?

The map on Madhouse is procedural, made by the game.

What settings and rules apply on Madhouse?

Nothing in the name of Madhouse gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Madhouse based in?

Nothing about a region is published by Madhouse. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.114.91.85:28015.

Which Rust version is Madhouse on?

Rust network protocol 2633 and build 164530 on Windows is what Madhouse uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Madhouse for staying online?

Madhouse is not online at the moment; the last sighting was 34 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipes and resets

How often does a wipe happen on Madhouse, and at what time?

The record holds too few of Madhouse's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 21 hours ago.

How does Madhouse look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Madhouse?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Madhouse publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Madhouse come up?

The Rust Data Lab lists that include Madhouse are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Madhouse hold among Rust servers?

Player hours over the last week put Madhouse at #13,172, inside the top 61% of ranked servers.

How full is Madhouse right now?

Madhouse is offline at the moment; the last sighting was 34 days 2 hours ago.

Getting on

What steps get you onto Madhouse?

In Rust, press F1 and enter client.connect 46.114.91.85:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.