Element card · group Community · atomic number 13,275, its rank
Madhouse
Offline 46.114.95.151:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on Madhouse?
Generated by the game, the map on Madhouse is procedural.
How is Madhouse configured, and what rules apply?
No gather rate appears in the name of Madhouse. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Madhouse?
No region is published by Madhouse. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.114.95.151:28015 is the address it uses.
On what Rust version does Madhouse operate?
On Windows, Madhouse is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How dependable is Madhouse for staying online?
Right now Madhouse is offline, with its last appearance 34 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Madhouse, and at what time?
Madhouse's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 35 days 10 hours ago the current world was made.
Lists and tags
How should you read the tags on Madhouse?
These are the tags Madhouse makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Madhouse come up?
You will find Madhouse on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Madhouse compare with other servers in the rankings?
Madhouse sits at #13,275 for seven-day player hours, placing it in the top 61% of ranked servers.
How full is Madhouse right now?
The last recorded sighting of Madhouse was 34 days 7 hours ago, and it is offline now.
Connection
What steps get you onto Madhouse?
You can connect by pressing F1 in Rust and entering client.connect 46.114.95.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.