Rust Data LabData lab · live
Live readings Servers11,664 Players42,799 Populated3,021 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Community · atomic number 15,470, its rank

Test

Offline 46.138.149.57:28015 checked 35d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,470top 67%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 270
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 270/ 350
  2. 2 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 24/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 134
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 134/ 200
  5. 5 Ru Rustoria.co - … 48
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 48/ 200
  6. 6 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Test?

A procedural map runs on Test, generated by the game.

What settings and rules apply on Test?

No gather rate appears in the name of Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Test?

Nothing about a region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.138.149.57:28015 is the address it uses.

Which Rust version is Test on?

On Windows, Test is running Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.

Does Test stay up, and how reliable is its uptime?

Right now Test is offline, with its last appearance 35 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipes and resets

When does Test wipe, and how often?

Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 54 days 4 hours ago.

Lists and tags

How should you read the tags on Test?

The game's server browser reads the tags Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

The Rust Data Lab lists that include Test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Test hold among Rust servers?

The seven-day player-hours table has Test at #15,470, in the top 67% of ranked servers.

How many players does Test have at the moment?

The last recorded sighting of Test was 35 days 3 hours ago, and it is offline now.

Connection

What is the way to join Test?

You can connect by pressing F1 in Rust and entering client.connect 46.138.149.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players It has 2 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build It runs build 163493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.