Element card · group Community · atomic number 14,971, its rank
testtest
Offline 46.138.77.4:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
223
Rusty Moose |EU Mondays| 223/ 250
-
2
Ru
Rustoria.co - …
14
Rustoria.co - EU Main 14/ 250
-
3
Ru
Rusty Moose |E…
18
Rusty Moose |EU Main| 18/ 250
-
4
Ru
Rustoria.co - …
133
Rustoria.co - EU East Long 133/ 200
-
5
Ru
Rustoria.co - …
43
Rustoria.co - EU East Medium 43/ 200
-
6
Ru
Rustafied.com …
41
Rustafied.com - EU Friday 41/ 100
Quick answers
from the figures on this pageServer setup
What map is in play on testtest?
A procedural map runs on testtest, generated by the game.
How is testtest configured, and what rules apply?
Nothing in the name of testtest gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is testtest based in?
No region is published by testtest. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.138.77.4:28015.
What Rust version does testtest currently run?
On Windows, testtest is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testtest stay up, and how reliable is its uptime?
Right now testtest is offline, with its last appearance 22 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does testtest wipe, and how often?
Too few wipes are on record for testtest to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 15 hours ago.
Lists and tags
What should you understand from the tags testtest carries?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list testtest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does testtest come up?
You will find testtest on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does testtest compare with other servers in the rankings?
testtest sits at #14,971 for seven-day player hours, placing it in the top 67% of ranked servers.
What does the current player count on testtest tell you?
No live signal from testtest right now, which was last seen 22 days 14 hours ago.
Connection
What is the way to join testtest?
In Rust, press F1 and enter client.connect 46.138.77.4:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.