Rust Data LabData lab · live
Live readings Servers11,701 Players54,561 Populated3,263 Fresh wipes · 3h144 Sampled every 5 min

Element card · group PvE · atomic number 2,065, its rank

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

Online 46.146.234.109:39000 checked 14m ago

1x teams off monthly wipes moddedoxidepvehardcore
Join the experiment
Atomic mass · players now 3/ 200 2% full Room to join
7-day average2peak 8
Rank · atomic number#2,065top 9%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246811:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Go [RU] GoPVE / H… 9
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  3. 3 Ou OUTSIDE | Hard… 3
    OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average 3/ 50
  4. 4 Da Dark Void | Cu… 2
    Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 2 on average 2/ 100
  5. 5 Te Terc's Ultra H… 2
    Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average 2/ 100
  6. 6 Re [PvE] Relic | … 25
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

A procedural map of size 6,000 runs on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, generated by the game. On the map name: Custom Map.

How is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore configured, and what rules apply?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore carries a 1x gather rate, as its name states. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore sit?

Nothing about a region is published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.146.234.109:39000.

What Rust version does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore currently run?

On Windows, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore stay online?

Right now, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is reachable. About 6 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore known for smooth running?

Server fps averaged 93 over the last 48 hours, with 74 as the lowest. The entity count reached 241,056, including buildings, deployables and all other world items. The highest memory usage was 5,768 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipe, and how often?

The only wipe on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 15 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore involve?

At their busiest, recent wipes averaged 11 players. 23 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore carries?

The game's server browser reads the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes, which are gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp200 (Max players): Player slots: 200; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore come up?

These themed Rust Data Lab lists carry |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.

Player counts

What position does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore hold among Rust servers?

Player hours over the last week put |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore at #2,065, inside the top 9% of ranked servers.

How many players does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore have at the moment?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore currently shows 3 players across 200 slots. The week's figures average 2 players and top out at 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.

How to join

How can you connect to |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

You can connect by pressing F1 in Rust and entering client.connect 46.146.234.109:39000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp200
Max players Player slots: 200.
ts0
Group limit Team play is disabled.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.