Rust Data LabData lab · live
Live readings Servers11,674 Players57,845 Populated3,415 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Community · atomic number 5,836, its rank

LocalServer

Offline 46.150.82.141:28015 checked 12h ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 1
Rank · atomic number#5,836top 26%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0019:0020:0022:0021:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:33 UTC3d ago 1 – running 1
Sat 17 Oct, 06:16 UTC11d ago 1 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 567
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 567/ 575
  2. 2 Ru Rustoria.co - … 378
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 378/ 400
  3. 3 Ru Rustoria.co - … 41
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 41/ 250
  4. 4 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 43/ 250
  5. 5 Ru Rustoria.co - … 158
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 158/ 200
  6. 6 Ru Rustafied.com … 79
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 79/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on LocalServer?

A procedural map runs on LocalServer, generated by the game.

What rules has LocalServer set, and what settings are in force?

The name of LocalServer carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is LocalServer based in?

No region is published by LocalServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.150.82.141:28015.

On what Rust version does LocalServer operate?

On Windows, LocalServer is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is LocalServer for staying online?

Currently offline, LocalServer was last seen 12 hours ago. It was online for 30 of 168 hours in the last 7 full days, which is 18% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe schedule

What is the wiping pattern on LocalServer?

LocalServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 20 hours ago.

On LocalServer, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on LocalServer?

These are the tags LocalServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LocalServer come up?

These themed Rust Data Lab lists carry LocalServer: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does LocalServer compare with other servers in the rankings?

The seven-day player-hours table has LocalServer at #5,836, in the top 26% of ranked servers.

How many players does LocalServer have at the moment?

No live signal from LocalServer right now, which was last seen 12 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.

How to join

How can you connect to LocalServer?

Open the console with F1 in Rust and type client.connect 46.150.82.141:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.