Rust Data LabData lab · live
Live readings Servers11,611 Players34,878 Populated2,847 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Community · atomic number 16,000, its rank

Robber

Offline 46.166.214.95:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,000top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:27 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 214
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 214/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19/ 250
  4. 4 Ru Rustoria.co - … 115
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 115/ 200
  5. 5 Ru Rustoria.co - … 40
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40/ 200
  6. 6 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 42/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Robber?

The map on Robber is procedural, made by the game.

What settings and rules apply on Robber?

Nothing in the name of Robber gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Robber sit?

Nothing about a region is published by Robber. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.166.214.95:28015.

On what Rust version does Robber operate?

On Windows, Robber is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Robber for staying online?

Currently offline, Robber was last seen 23 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipes and resets

When does Robber wipe, and how often?

The record holds too few of Robber's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.

What does a typical wipe day on Robber involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

Which meanings sit behind the tags on Robber?

The game's server browser reads the tags Robber publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Robber come up?

The Rust Data Lab lists that include Robber are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Robber compare with other servers in the rankings?

Robber sits at #16,000 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does Robber have at the moment?

Robber is offline at the moment; the last sighting was 23 days 18 hours ago.

Connection

What steps get you onto Robber?

You can connect by pressing F1 in Rust and entering client.connect 46.166.214.95:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.