Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

R2 Test Server

Online 46.174.50.219:28315 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 341
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 341/ 400
  2. 2 Ru Rustoria.co - … 449
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 449/ 500
  3. 3 Ru Rusty Moose |E… 974
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 974/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Ru Rustoria.co - … 992
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992/ 1,000
  6. 6 Ru Rustoria.co - … 52
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 52/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on R2 Test Server?

A procedural map of size 4,250 with seed 1107894951 runs on R2 Test Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What settings and rules apply on R2 Test Server?

Nothing in the name of R2 Test Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

In what location does R2 Test Server sit?

No region is published by R2 Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.174.50.219:28315.

On what Rust version does R2 Test Server operate?

On Linux, R2 Test Server is running Rust network protocol 2632 and build 160556. The protocol must match for you to join; Steam will update your game.

Does R2 Test Server stay up, and how reliable is its uptime?

Right now, R2 Test Server is reachable. About 5 days 6 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is R2 Test Server known for smooth running?

In the last 48 hours, it averaged 201 server fps, with a low of 182. The entity count reached 108,699, including buildings, deployables and all other world items. The highest memory usage was 4,222 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does R2 Test Server wipe, and how often?

R2 Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 62 days 22 hours ago the current world was made.

Lists and tags

How should you read the tags on R2 Test Server?

The game's server browser reads the tags R2 Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does R2 Test Server come up?

The Rust Data Lab lists that include R2 Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does R2 Test Server hold among Rust servers?

Player hours over the last week put R2 Test Server at #15,310, inside the top 69% of ranked servers.

What does the current player count on R2 Test Server tell you?

R2 Test Server currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Connection

How can you connect to R2 Test Server?

Open the console with F1 in Rust and type client.connect 46.174.50.219:28315. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build Build number: 160556.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.