Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Modded · atomic number 4,457, its rank

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 2h ago

2x quad monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 3
Rank · atomic number#4,457top 20% · #1576 in EU
Last wipe13d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU, and #284 of the quad servers (top 34%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 686
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 543 on average 686/ 750
  2. 2 Eu EU RENEGADE 2x… 108
    EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 141 on average 108/ 150
  3. 3 Eu EU Limitless 2… 147
    EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly EU · quad · 2x · monthly · 131 on average 147/ 200
  4. 4 Wa WARBANDITS.GG … 11
    WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| EU · quad · 2x · monthly · 18 on average 11/ 100
  5. 5 Aq Aqua Rust | EU… 8
    Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad EU · quad · 2x · monthly · 2 on average 8/ 250
  6. 6 Cz CZ/EU Project:… 2
    CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP EU · quad · 2x · monthly · 1 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

A procedural map of size 3,750 with seed 1763371800 runs on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W set, and what settings are in force?

According to its name, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs 2x gather. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.52.245:25026 is the address it uses.

On what Rust version does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W operate?

On Linux, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W stay online?

Right now, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is reachable. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform?

In the last 48 hours, it averaged 94 server fps, with a low of 45. The maximum entity count was 70,846, covering buildings, deployables and all else in the world. The highest memory usage was 2,651 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe, and how often?

Wiping once a month with the force wipe is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days 9 hours ago. Its tags set out a wipe schedule of once a month.

On CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, what happens when wipe day arrives?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 33 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W come up?

The Rust Data Lab lists that include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

Against other Rust servers, where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W place?

Player hours for the past seven days give CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W #4,457, #1,576 in Europe, and a place in the top 20% of ranked servers. Within quad, its rank is #284.

How full is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now?

At the moment CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W has 1 of its 100 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.

Connection

What is the way to join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

You can connect by pressing F1 in Rust and entering client.connect 46.174.52.245:25026, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.