Element card · group Modded · atomic number 4,457, its rank
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Online EU 46.174.52.245:25026 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers, top 54% in EU, and #284 of the quad servers (top 34%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:17 UTC13d ago | 4 | – | running | 0 |
| Wed 14 Oct, 18:57 UTC14d ago | 4 | – | 0.5 days | 1 |
| Wed 14 Oct, 09:42 UTC14d ago | 2 | – | 0.4 days | 0 |
| Mon 14 Sep, 11:02 UTC44d ago | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
A procedural map of size 3,750 with seed 1763371800 runs on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W set, and what settings are in force?
According to its name, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs 2x gather. The group cap is 4 players (quad). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.52.245:25026 is the address it uses.
On what Rust version does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W operate?
On Linux, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W stay online?
Right now, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is reachable. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform?
In the last 48 hours, it averaged 94 server fps, with a low of 45. The maximum entity count was 70,846, covering buildings, deployables and all else in the world. The highest memory usage was 2,651 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe, and how often?
Wiping once a month with the force wipe is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days 9 hours ago. Its tags set out a wipe schedule of once a month.
On CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 33 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Tags, lists
What should you understand from the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W come up?
The Rust Data Lab lists that include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player counts
Against other Rust servers, where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W place?
Player hours for the past seven days give CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W #4,457, #1,576 in Europe, and a place in the top 20% of ranked servers. Within quad, its rank is #284.
How full is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now?
At the moment CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W has 1 of its 100 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.
Connection
What is the way to join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
You can connect by pressing F1 in Rust and entering client.connect 46.174.52.245:25026, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
