Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h50 Sampled every 5 min

Element card · group Modded · atomic number 2,363, its rank

Flame Rust #4 — Modded 3x (Solo) | Magic

Online 46.174.53.23:20540 checked 2h ago

3x solo weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average2peak 8
Rank · atomic number#2,363top 11%
Last wipe5d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 10:42 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, and #109 of the solo servers (top 50%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 1d 15h. Every Friday at 10:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 1d 15hFri 30 Oct, 10:42 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hFri 6 Nov, 10:42 UTC
  4. 15d 15hFri 13 Nov, 10:42 UTC
  5. 22d 15hFri 20 Nov, 10:42 UTC
  6. 29d 15hFri 27 Nov, 10:42 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hFri 4 Dec, 10:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:42 UTC5d ago 8 – running 0
Fri 16 Oct, 10:42 UTC12d ago 5 halved by day 4 7 days 1
Fri 9 Oct, 10:42 UTC19d ago 8 halved by day 5 7 days 2
Fri 2 Oct, 10:42 UTC26d ago 6 halved by day 6 7 days 0
Fri 25 Sep, 10:42 UTC33d ago 5 halved by day 3 7 days 0
Fri 18 Sep, 10:59 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 24
    WARBANDITS.GG 3X SOLO ONLY|Loot+|X3 JUST WIPED NA · solo · 3x · weekly · 85 on average 24/ 200
  2. 2 Wa WARBANDITS.GG … 30
    WARBANDITS.GG EU 3X SOLO ONLY|Loot+|X3 JUST WIPED EU · solo · 3x · weekly · 78 on average 30/ 200
  3. 3 Be Bestrust Solo … 16
    Bestrust Solo ONLY 3x | JUST FULLWIPED 27.10 10/27 EU · solo · 3x · weekly · 9 on average 16/ 200
  4. 4 Be Bestrust Solo … 49
    Bestrust Solo ONLY 3x #2 | JUST FULLWIPED 28.10 10/28 EU · solo · 3x · weekly · 5 on average 49/ 200
  5. 5 Re [AU] Redux 3x … 0
    [AU] Redux 3x • Solo Only • Modded OC · solo · 3x · weekly · 3 on average 0/ 120
  6. 6 Re [SEA] Redux 3x… 4
    [SEA] Redux 3x • Solo Only • Modded EA · solo · 3x · weekly · 2 on average 4/ 120

Quick answers

from the figures on this page

Server setup

What map is in play on Flame Rust #4 — Modded 3x (Solo) | Magic?

The map on Flame Rust #4 — Modded 3x (Solo) | Magic is procedural at size 3,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on Flame Rust #4 — Modded 3x (Solo) | Magic?

According to its name, Flame Rust #4 — Modded 3x (Solo) | Magic runs 3x gather. No teams here; it is solo only. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Flame Rust #4 — Modded 3x (Solo) | Magic?

There is no region on record for Flame Rust #4 — Modded 3x (Solo) | Magic. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.174.53.23:20540.

On what Rust version does Flame Rust #4 — Modded 3x (Solo) | Magic operate?

On Linux, Flame Rust #4 — Modded 3x (Solo) | Magic is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Flame Rust #4 — Modded 3x (Solo) | Magic stay up, and how reliable is its uptime?

Flame Rust #4 — Modded 3x (Solo) | Magic is live as of now. According to the uptime it reports, the last restart was about 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Flame Rust #4 — Modded 3x (Solo) | Magic hold a steady performance?

The last 48 hours show an average of 59 server fps and a minimum of 21. The maximum entity count was 72,534, covering buildings, deployables and all else in the world. Memory use peaked at 3,292 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Flame Rust #4 — Modded 3x (Solo) | Magic wipe, and how often?

Flame Rust #4 — Modded 3x (Solo) | Magic runs on a wipe rhythm of every Friday at 10:42 UTC. The wipe after this one is due on Friday 30 October at 10:42 UTC. Counting back, the current world began 5 days 8 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on Flame Rust #4 — Modded 3x (Solo) | Magic involve?

Recent wipes on average reached 7 players at their busiest. The latest wipe's peak fell 4 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Tags, lists

How should you read the tags on Flame Rust #4 — Modded 3x (Solo) | Magic?

The game's server browser reads the tags Flame Rust #4 — Modded 3x (Solo) | Magic publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts1 (Group limit): Teams cap at 1 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Flame Rust #4 — Modded 3x (Solo) | Magic come up?

These themed Rust Data Lab lists carry Flame Rust #4 — Modded 3x (Solo) | Magic: 3x Rust servers, live, Modded Rust servers, measured and Solo Rust servers: group limit 1. Applying these filters on the server list returns it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Whose server is Flame Rust #4 — Modded 3x (Solo) | Magic?

The flamerust.ru hostname Flame Rust #4 — Modded 3x (Solo) | Magic publishes also appears on 4 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does Flame Rust #4 — Modded 3x (Solo) | Magic place?

Flame Rust #4 — Modded 3x (Solo) | Magic sits at #2,363 for seven-day player hours, placing it in the top 11% of ranked servers. Within solo, its rank is #109.

How full is Flame Rust #4 — Modded 3x (Solo) | Magic right now?

At the moment Flame Rust #4 — Modded 3x (Solo) | Magic has 3 of its 100 slots filled. A seven-day sample gives 2 players on average and 8 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 5 players.

Getting on

How can you connect to Flame Rust #4 — Modded 3x (Solo) | Magic?

You can connect by pressing F1 in Rust and entering client.connect 46.174.53.23:20540, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://flamerust.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts1

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts1
Group limit Teams cap at 1 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.