Element card · group Community · atomic number 14,044, its rank
TEST
Offline 46.188.125.91:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:28 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:56 UTC27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 10:22 UTC28d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 11:15 UTC37d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
169
Rusty Moose |EU Mondays| 169/ 250
-
2
Ru
Rustoria.co - …
108
Rustoria.co - EU East Long 108/ 200
-
3
Ru
Rusty Moose |E…
16
Rusty Moose |EU Main| 16/ 250
-
4
Ru
Rustoria.co - …
15
Rustoria.co - EU Main 15/ 250
-
5
Ru
Rustafied.com …
16
Rustafied.com - EU Friday 16/ 100
-
6
Ru
Rustoria.co - …
21
Rustoria.co - EU East Medium 21/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on TEST?
Generated by the game, the map on TEST is procedural.
How is TEST configured, and what rules apply?
The name of TEST carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
What region hosts TEST?
There is no region on record for TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.188.125.91:28015.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TEST stay online?
Right now TEST is offline, with its last appearance 4 days 17 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on TEST, and at what time?
There is no next wipe to predict for TEST, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 17 hours ago.
How does TEST look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Lists and tags
Which meanings sit behind the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does TEST place?
The seven-day player-hours table has TEST at #14,044, in the top 63% of ranked servers.
How full is TEST right now?
The last recorded sighting of TEST was 4 days 17 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.
How to join
What is the way to join TEST?
You can connect by pressing F1 in Rust and entering client.connect 46.188.125.91:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.