Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Community · atomic number 14,336, its rank

TEST

Offline 46.191.137.230:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,336top 60%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 109
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 109/ 250
  2. 2 Ru Rustoria.co - … 127
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 127/ 200
  3. 3 Ru Rusty Moose |E… 467
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 467/ 575
  4. 4 Ru Rustafied.com … 29
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 29/ 100
  5. 5 Ru Rustoria.co - … 534
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 534/ 650
  6. 6 Ru Rustoria.co - … 445
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 445/ 525

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST?

Generated by the game, the map on TEST is procedural.

What settings and rules apply on TEST?

Nothing in the name of TEST gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts TEST?

No region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. 46.191.137.230:28015 is the address it uses.

Which Rust version is TEST on?

On Windows, TEST is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TEST stay up, and how reliable is its uptime?

Right now TEST is offline, with its last appearance 29 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 9 hours ago.

Tags, lists

How should you read the tags on TEST?

The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

The Rust Data Lab lists that include TEST are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does TEST compare with other servers in the rankings?

TEST sits at #14,336 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is TEST right now?

No live signal from TEST right now, which was last seen 29 days 3 hours ago.

How to join

What is the way to join TEST?

You can connect by pressing F1 in Rust and entering client.connect 46.191.137.230:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.