Element card · group Modded · atomic number 11,262, its rank
Development server
Offline 46.205.221.244:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers, and #535 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Development server?
A procedural map runs on Development server, generated by the game.
What rules has Development server set, and what settings are in force?
No gather rate appears in the name of Development server. The group cap is 4 players (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Development server sit?
Nothing about a region is published by Development server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.205.221.244:28015.
On what Rust version does Development server operate?
Rust network protocol 2635 and build 168909 on Windows is what Development server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Development server stay online?
Currently offline, Development server was last seen 6 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Development server?
The record holds too few of Development server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 hours ago.
Lists and tags
What should you understand from the tags Development server carries?
gmsoftcore (Game mode): An easier ruleset, softcore; mp2 (Max players): Player slots: 2; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Development server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Development server come up?
The Rust Data Lab lists that include Development server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Player numbers
Against other Rust servers, where does Development server place?
The seven-day player-hours table has Development server at #11,262, in the top 51% of ranked servers. In the quad category it ranks #535.
How full is Development server right now?
No live signal from Development server right now, which was last seen 6 hours ago. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.
Connection
How can you connect to Development server?
You can connect by pressing F1 in Rust and entering client.connect 46.205.221.244:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.