Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 13,329, its rank

Ballsonchin

Offline 46.208.125.93:28015 checked 43d ago

pve
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,329no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 8
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 8/ 200
  2. 2 Ru [EU] RustEZ Pu… 7
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 7/ 200
  3. 3 Ru [US] RustEZ Pu… 22
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 22/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 26
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 26/ 200
  5. 5 Sk [PvE] Skyline … 4
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 4/ 150
  6. 6 Ru [EU/GER] Rust … 3
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 3/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Ballsonchin?

A procedural map runs on Ballsonchin, generated by the game.

What rules has Ballsonchin set, and what settings are in force?

Nothing in the name of Ballsonchin gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does Ballsonchin sit?

Nothing about a region is published by Ballsonchin. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.208.125.93:28015.

What Rust version does Ballsonchin currently run?

Rust network protocol 2633 and build 163794 on Windows is what Ballsonchin uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Ballsonchin stay up, and how reliable is its uptime?

Ballsonchin is not online at the moment; the last sighting was 43 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipes and resets

How often does a wipe happen on Ballsonchin, and at what time?

Ballsonchin's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 19 hours ago.

Where it appears

Which meanings sit behind the tags on Ballsonchin?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players: that is the tag list Ballsonchin publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Ballsonchin come up?

These themed Rust Data Lab lists carry Ballsonchin: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

What position does Ballsonchin hold among Rust servers?

The seven-day player-hours table has Ballsonchin at #13,329, in the top – of ranked servers.

What does the current player count on Ballsonchin tell you?

No live signal from Ballsonchin right now, which was last seen 43 days 5 hours ago.

Connection

How can you connect to Ballsonchin?

In Rust, press F1 and enter client.connect 46.208.125.93:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.