Rust Data LabData lab · live
Live readings Servers11,618 Players39,799 Populated2,961 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 12,948, its rank

RustScape test | GW_OneGrid_v9

Offline 46.225.153.224:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak 1
Rank · atomic number#12,948top 58%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:53 UTC3d ago – – – 0
Sun 25 Oct, 15:31 UTC3d ago – – – 0
Sun 25 Oct, 12:13 UTC3d ago – – – 0
Fri 23 Oct, 03:20 UTC6d ago 0 – 2.4 days 0
Thu 22 Oct, 13:26 UTC6d ago – – – 0
Thu 22 Oct, 13:18 UTC6d ago 1 – 0.6 days 0
Sat 17 Oct, 16:18 UTC11d ago – – – 0
Sat 17 Oct, 10:34 UTC11d ago 0 – 5.1 days 0
Sat 17 Oct, 04:18 UTC12d ago – – – 0
Sat 17 Oct, 03:52 UTC12d ago 1 – 0.3 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cs CSL | EU Stagi… 0
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  2. 2 Ru 404 RUST / ДЛЯ… 6
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 3 on average 6/ 300
  3. 3 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  4. 4 Wa Warriors 2
    Warriors groups of 8+ · 2 on average 2/ 100
  5. 5 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50
  6. 6 Ru 404 RUST / ДЛЯ… 0
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 0/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on RustScape test | GW_OneGrid_v9?

The map on RustScape test | GW_OneGrid_v9 is procedural at size 1,250 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is RustScape test | GW_OneGrid_v9 configured, and what rules apply?

Nothing in the name of RustScape test | GW_OneGrid_v9 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does RustScape test | GW_OneGrid_v9 sit?

No region is published by RustScape test | GW_OneGrid_v9. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.225.153.224:28015.

What Rust version does RustScape test | GW_OneGrid_v9 currently run?

Rust network protocol 2635 and build 168909 on Linux is what RustScape test | GW_OneGrid_v9 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustScape test | GW_OneGrid_v9 for staying online?

RustScape test | GW_OneGrid_v9 is not online at the moment; the last sighting was 3 days 15 hours ago. For the last 7 full days, 5 of 168 hours were online, giving 3% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipe days

How often does a wipe happen on RustScape test | GW_OneGrid_v9, and at what time?

Every few hours RustScape test | GW_OneGrid_v9 generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

How should you read the tags on RustScape test | GW_OneGrid_v9?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list RustScape test | GW_OneGrid_v9 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustScape test | GW_OneGrid_v9 come up?

These themed Rust Data Lab lists carry RustScape test | GW_OneGrid_v9: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does RustScape test | GW_OneGrid_v9 hold among Rust servers?

Player hours over the last week put RustScape test | GW_OneGrid_v9 at #12,948, inside the top 58% of ranked servers.

How full is RustScape test | GW_OneGrid_v9 right now?

No live signal from RustScape test | GW_OneGrid_v9 right now, which was last seen 3 days 15 hours ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

What is the way to join RustScape test | GW_OneGrid_v9?

In Rust, press F1 and enter client.connect 46.225.153.224:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.