Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 14,470, its rank

My Untitled Rust Server

Offline 46.23.101.43:28015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,470top 63%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:41 UTC37d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
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  5. 5 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Untitled Rust Server?

Generated by the game, the map on My Untitled Rust Server is procedural.

What rules has My Untitled Rust Server set, and what settings are in force?

Nothing in the name of My Untitled Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts My Untitled Rust Server?

No region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.23.101.43:28015.

On what Rust version does My Untitled Rust Server operate?

Rust network protocol 2633 and build 164530 on Windows is what My Untitled Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Untitled Rust Server for staying online?

Currently offline, My Untitled Rust Server was last seen 36 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does My Untitled Rust Server wipe, and how often?

My Untitled Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 days ago.

How does My Untitled Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on My Untitled Rust Server?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold among Rust servers?

The seven-day player-hours table has My Untitled Rust Server at #14,470, in the top 63% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

My Untitled Rust Server is offline at the moment; the last sighting was 36 days 22 hours ago.

Connection

What is the way to join My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 46.23.101.43:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.