Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 15,874, its rank

BurNULL Rust

Offline 46.233.197.122:28015 checked 19d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,874top 72%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, and #637 of the quad servers (top 79%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 4
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 4/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 So [EA] Softcore 1 9
    [EA] Softcore 1 quad · monthly · 67 on average 9/ 350
  4. 4 Fa [US] Facepunch… 86
    [US] Facepunch Softcore 2 NA · quad · monthly · 60 on average 86/ 300
  5. 5 Re Reddit.com/r/P… 14
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 14/ 150
  6. 6 Ru Rusty Sporks P… 20
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 20/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on BurNULL Rust?

The map on BurNULL Rust is procedural, made by the game.

How is BurNULL Rust configured, and what rules apply?

The name of BurNULL Rust carries no gather rate. The group cap is 4 players (quad). softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does BurNULL Rust sit?

No region is published by BurNULL Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.233.197.122:28015.

Which Rust version is BurNULL Rust on?

Rust network protocol 2634 and build 166652 on Windows is what BurNULL Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does BurNULL Rust stay up, and how reliable is its uptime?

BurNULL Rust is not online at the moment; the last sighting was 19 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on BurNULL Rust, and at what time?

Too few wipes are on record for BurNULL Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 9 hours ago.

Lists and tags

What should you understand from the tags BurNULL Rust carries?

These are the tags BurNULL Rust makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): 30 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BurNULL Rust appear in?

The Rust Data Lab lists that include BurNULL Rust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

Against other Rust servers, where does BurNULL Rust place?

The seven-day player-hours table has BurNULL Rust at #15,874, in the top 72% of ranked servers. The quad ranking puts it at #637.

How many players does BurNULL Rust have at the moment?

BurNULL Rust is offline at the moment; the last sighting was 19 days 17 hours ago.

How to join

What is the way to join BurNULL Rust?

You can connect by pressing F1 in Rust and entering client.connect 46.233.197.122:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp30
Max players 30 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.