Rust Data LabData lab · live
Live readings Servers11,834 Players76,849 Populated3,824 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Community · atomic number 14,316, its rank

PainRust

Offline 46.30.43.67:28015 checked 26d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,316top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:37 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 667
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 667/ 750
  2. 2 Ru Rustoria.co - … 50
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 50/ 250
  3. 3 Ru Rusty Moose |E… 87
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 87/ 250
  4. 4 Ru Rustoria.co - … 370
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 370/ 450
  5. 5 Ru Rustoria.co - … 179
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 179/ 250
  6. 6 Ru Rustafied.com … 162
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 162/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on PainRust?

The map on PainRust is procedural, made by the game.

What settings and rules apply on PainRust?

The name of PainRust carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is PainRust based in?

Nothing about a region is published by PainRust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.30.43.67:28015.

Which Rust version is PainRust on?

On Windows, PainRust is running Rust network protocol 2634 and build 166440. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PainRust stay online?

Currently offline, PainRust was last seen 26 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does PainRust wipe, and how often?

Too few wipes are on record for PainRust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 20 hours ago.

What does a typical wipe day on PainRust involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on PainRust?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166440 (Build): The game build is 166440; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list PainRust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does PainRust appear in?

You will find PainRust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does PainRust hold among Rust servers?

Player hours over the last week put PainRust at #14,316, inside the top 60% of ranked servers.

What does the current player count on PainRust tell you?

PainRust is offline at the moment; the last sighting was 26 days 18 hours ago.

How to join

How can you connect to PainRust?

Open the console with F1 in Rust and type client.connect 46.30.43.67:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166440
Build The game build is 166440.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.