Rust Data LabData lab · live
Live readings Servers11,630 Players46,342 Populated3,160 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 12,040, its rank

My Server Name

Offline 46.34.192.98:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#12,040top 54%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75117:0018:00Wiped Mon 26 Oct, 17:32 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:38 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 434
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 434/ 475
  2. 2 Ru Rustoria.co - … 226
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 226/ 225
  3. 3 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 27/ 250
  4. 4 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 30/ 250
  5. 5 Ru Rustoria.co - … 139
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 139/ 200
  6. 6 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 46/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Server Name?

Generated by the game, the map on My Server Name is procedural.

What rules has My Server Name set, and what settings are in force?

Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Server Name based in?

There is no region on record for My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.34.192.98:28015.

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

Right now My Server Name is offline, with its last appearance 38 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. It first appeared to Rust Data Lab on 26 October 2026.

Wipe schedule

When does My Server Name wipe, and how often?

The record holds too few of My Server Name's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 hours ago the current world was made.

Where it appears

How should you read the tags on My Server Name?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does My Server Name hold among Rust servers?

The seven-day player-hours table has My Server Name at #12,040, in the top 54% of ranked servers.

How full is My Server Name right now?

My Server Name is offline at the moment; the last sighting was 38 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

How to join

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 46.34.192.98:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.