Rust Data LabData lab · live
Live readings Servers11,630 Players46,342 Populated3,160 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 15,420, its rank

Rust Test

Offline 46.38.72.56:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,420top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:41 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 434
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 434/ 475
  2. 2 Ru Rustoria.co - … 226
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 226/ 225
  3. 3 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 27/ 250
  4. 4 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 30/ 250
  5. 5 Ru Rustoria.co - … 139
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 139/ 200
  6. 6 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 46/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Test?

Generated by the game, the map on Rust Test is procedural.

What rules has Rust Test set, and what settings are in force?

Nothing in the name of Rust Test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rust Test sit?

There is no region on record for Rust Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.38.72.56:28015 is the address it uses.

On what Rust version does Rust Test operate?

Rust network protocol 2634 and build 167781 on Linux is what Rust Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Test stay online?

Currently offline, Rust Test was last seen 7 days 5 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Rust Test, and at what time?

Rust Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 1 hours ago the current world was made.

What does a typical wipe day on Rust Test involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Rust Test?

These are the tags Rust Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Test appear in?

You will find Rust Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does Rust Test place?

Rust Test sits at #15,420 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Rust Test tell you?

The last recorded sighting of Rust Test was 7 days 5 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

What is the way to join Rust Test?

In Rust, press F1 and enter client.connect 46.38.72.56:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.