Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Vanilla · atomic number 2,707, its rank

EU/ES SOLDADOSRUST MAIN

Online EU 46.4.79.214:7005 checked 12m ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,707top 12% · #1028 in EU
Last wipe5d agoweekly schedule
Next wipe1d 1hThu 29 Oct, 14:14 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:14 UTC, in 1d 1h. Every Thursday at 14:14 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak6players, last three wipes
crowd held20%else halves by day 5

Coming wipes

  1. 1d 1hThu 29 Oct, 14:14 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 14:14 UTC
  4. 22d 1hThu 19 Nov, 14:14 UTC
  5. 29d 1hThu 26 Nov, 14:14 UTC
  6. 36d 5hThu 3 Dec, 19:00 UTCFW
  7. 43d 1hThu 10 Dec, 14:14 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:56 UTC3d ago 5 – running 1
Thu 22 Oct, 14:14 UTC5d ago 6 held half 2.8 days 0
Thu 15 Oct, 13:54 UTC12d ago 7 halved by day 5 7 days 0
Thu 8 Oct, 13:59 UTC19d ago 9 halved by day 5 7 days 0
Thu 1 Oct, 18:01 UTC FW26d ago 8 halved by day 5 6.8 days 0
Thu 24 Sep, 13:59 UTC33d ago 12 halved by day 5 7.2 days 1
Thu 17 Sep, 14:02 UTC40d ago 8 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 678
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  2. 2 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 39/ 250
  3. 3 Ru Rusty Moose |E… 58
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 58/ 250
  4. 4 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 119/ 175
  5. 5 Ru Rustafied.com … 61
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 232 on average 61/ 100
  6. 6 Ma Magic Rust — M… 92
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Quick answers

from the figures on this page

Map and rules

What map is in play on EU/ES SOLDADOSRUST MAIN?

EU/ES SOLDADOSRUST MAIN runs a procedural map of size 3,500 with seed 345578969; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on EU/ES SOLDADOSRUST MAIN?

Nothing in the name of EU/ES SOLDADOSRUST MAIN gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

Which location is EU/ES SOLDADOSRUST MAIN based in?

With its EU tag, EU/ES SOLDADOSRUST MAIN places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.4.79.214:7005.

On what Rust version does EU/ES SOLDADOSRUST MAIN operate?

On Linux, EU/ES SOLDADOSRUST MAIN is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is EU/ES SOLDADOSRUST MAIN for staying online?

At the moment, EU/ES SOLDADOSRUST MAIN is online. The uptime it reports suggests it restarted roughly 7 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does EU/ES SOLDADOSRUST MAIN perform?

In the last 48 hours, it averaged 97 server fps, with a low of 75. The maximum entity count was 74,293, covering buildings, deployables and all else in the world. Up to 2,350 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does EU/ES SOLDADOSRUST MAIN wipe, and how often?

EU/ES SOLDADOSRUST MAIN runs on a wipe rhythm of every Thursday at 14:14 UTC. The wipe after this one is due on Thursday 29 October at 14:14 UTC. 5 days 22 hours ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on EU/ES SOLDADOSRUST MAIN involve?

Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 9 hours in. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the other cases, half the peak was lost by day 5.

Tags, lists

How should you read the tags on EU/ES SOLDADOSRUST MAIN?

These are the tags EU/ES SOLDADOSRUST MAIN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does EU/ES SOLDADOSRUST MAIN appear in?

The Rust Data Lab lists that include EU/ES SOLDADOSRUST MAIN are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does EU/ES SOLDADOSRUST MAIN place?

Seven-day player hours place EU/ES SOLDADOSRUST MAIN at #2,707 overall, #1,028 in Europe and in the top 12% of ranked servers.

How many players does EU/ES SOLDADOSRUST MAIN have at the moment?

At the moment EU/ES SOLDADOSRUST MAIN has 0 of its 100 slots filled. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 17:00 UTC, at 2 players.

How to join

What steps get you onto EU/ES SOLDADOSRUST MAIN?

You can connect by pressing F1 in Rust and entering client.connect 46.4.79.214:7005, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://chocotroncos.webnode.es/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.