Element card · group Community · atomic number 15,468, its rank
nameserver
Offline 46.42.148.178:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
In what location does nameserver sit?
No region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.42.148.178:28015 is the address it uses.
What Rust version does nameserver currently run?
On Windows, nameserver is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 44 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipe days
When does nameserver wipe, and how often?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 17 hours ago.
Where it appears
How should you read the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #15,468, inside the top – of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 44 days 17 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
In Rust, press F1 and enter client.connect 46.42.148.178:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.