Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 14,465, its rank

Test

Offline 46.48.248.134:28015 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#14,465top 60%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 324
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 324/ 375
  2. 2 Ru Rustoria.co - … 217
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 57/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Test?

Generated by the game, the map on Test is procedural.

What settings and rules apply on Test?

Nothing in the name of Test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Test?

Nothing about a region is published by Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.48.248.134:28015.

On what Rust version does Test operate?

On Windows, Test is running Rust network protocol 2634 and build 165982. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Test for staying online?

Currently offline, Test was last seen 28 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

What is the wiping pattern on Test?

Too few wipes are on record for Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 18 hours ago.

Lists and tags

What should you understand from the tags Test carries?

These are the tags Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs165982 (Build): The game build is 165982; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

These themed Rust Data Lab lists carry Test: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Test hold among Rust servers?

Player hours over the last week put Test at #14,465, inside the top 60% of ranked servers.

What does the current player count on Test tell you?

No live signal from Test right now, which was last seen 28 days 17 hours ago.

Getting on

How can you connect to Test?

You can connect by pressing F1 in Rust and entering client.connect 46.48.248.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165982,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs165982
Build The game build is 165982.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.