Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group Community · atomic number 9,695, its rank

My Staging Test

Offline 46.53.173.145:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#9,695top 44%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC1d ago – – running 1
Thu 22 Oct, 15:05 UTC6d ago 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 303
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  2. 2 Ru Rustoria.co - … 193
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21/ 250
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46/ 100
  6. 6 Ru Rustoria.co - … 59
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Staging Test?

The map on My Staging Test is procedural, made by the game.

What rules has My Staging Test set, and what settings are in force?

No gather rate appears in the name of My Staging Test. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

In what location does My Staging Test sit?

Nothing about a region is published by My Staging Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.53.173.145:28015.

What Rust version does My Staging Test currently run?

On Windows, My Staging Test is running Rust network protocol 2635 and build 169364. The protocol must match for you to join; Steam will update your game.

Does My Staging Test stay up, and how reliable is its uptime?

My Staging Test is not online at the moment; the last sighting was 30 hours ago. For the last 6 full days, 3 of 144 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe days

How often does a wipe happen on My Staging Test, and at what time?

The record holds too few of My Staging Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 hours ago the current world was made.

What does a typical wipe day on My Staging Test involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on My Staging Test?

These are the tags My Staging Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169364 (Build): It runs build 169364; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Staging Test come up?

The Rust Data Lab lists that include My Staging Test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does My Staging Test place?

Player hours over the last week put My Staging Test at #9,695, inside the top 44% of ranked servers.

How many players does My Staging Test have at the moment?

My Staging Test is offline at the moment; the last sighting was 30 hours ago. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

How to join

What steps get you onto My Staging Test?

Open the console with F1 in Rust and type client.connect 46.53.173.145:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169364
Build It runs build 169364.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.