Rust Data LabData lab · live
Live readings Servers11,737 Players72,806 Populated3,664 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Community · atomic number 15,842, its rank

ALIVE4DEATH

Offline 46.53.229.82:28015 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,842top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 673
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673/ 700
  2. 2 Ru Rustoria.co - … 429
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 429/ 475
  3. 3 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 33/ 250
  4. 4 Ru Rusty Moose |E… 60
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 60/ 250
  5. 5 Ru Rustoria.co - … 229
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 229/ 200
  6. 6 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 119/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on ALIVE4DEATH?

The map on ALIVE4DEATH is procedural, made by the game.

How is ALIVE4DEATH configured, and what rules apply?

No gather rate appears in the name of ALIVE4DEATH. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does ALIVE4DEATH sit?

No region is published by ALIVE4DEATH. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 46.53.229.82:28015.

On what Rust version does ALIVE4DEATH operate?

On Windows, ALIVE4DEATH is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

How reliably does ALIVE4DEATH stay online?

Currently offline, ALIVE4DEATH was last seen 19 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipe schedule

How often does a wipe happen on ALIVE4DEATH, and at what time?

Too few wipes are on record for ALIVE4DEATH to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 13 hours ago.

On ALIVE4DEATH, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags ALIVE4DEATH carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list ALIVE4DEATH publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ALIVE4DEATH come up?

The Rust Data Lab lists that include ALIVE4DEATH are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does ALIVE4DEATH compare with other servers in the rankings?

ALIVE4DEATH sits at #15,842 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does ALIVE4DEATH have at the moment?

The last recorded sighting of ALIVE4DEATH was 19 days 13 hours ago, and it is offline now.

Getting on

What is the way to join ALIVE4DEATH?

You can connect by pressing F1 in Rust and entering client.connect 46.53.229.82:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.