Rust Data LabData lab · live
Live readings Servers11,694 Players65,057 Populated3,474 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Community · atomic number 15,498, its rank

TEST

Offline 46.55.81.200:28015 checked 41d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 654
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 654/ 675
  2. 2 Ru Rustoria.co - … 399
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 399/ 425
  3. 3 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 43/ 250
  4. 4 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 48/ 250
  5. 5 Ru Rustoria.co - … 174
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 174/ 200
  6. 6 Ru Rustafied.com … 103
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 103/ 125

Quick answers

from the figures on this page

Server setup

What map is in play on TEST?

A procedural map runs on TEST, generated by the game.

How is TEST configured, and what rules apply?

No gather rate appears in the name of TEST. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts TEST?

No region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 46.55.81.200:28015.

On what Rust version does TEST operate?

Rust network protocol 2633 and build 163794 on Windows is what TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TEST stay up, and how reliable is its uptime?

TEST is not online at the moment; the last sighting was 41 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipes and resets

What is the wiping pattern on TEST?

The record holds too few of TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.

Lists and tags

What should you understand from the tags TEST carries?

These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

You will find TEST on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does TEST hold among Rust servers?

The seven-day player-hours table has TEST at #15,498, in the top – of ranked servers.

How many players does TEST have at the moment?

No live signal from TEST right now, which was last seen 41 days 23 hours ago.

Getting on

What steps get you onto TEST?

In Rust, press F1 and enter client.connect 46.55.81.200:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.